This is the second Realms Beyond Adventure that I've participated in. This one was rather more intimidating as the difficulty level is Monarch, which I've never tried to play on before. I suspect (now) that it'll be a while before I can actually say I can play on that difficulty level!
Opening Date: January 16, 2006
Duration: 4 weeks
Map Script: Custom Continents
Map Edits: None
Game Speed: Normal
World Size: Standard
Opponents: 7 (Kublai Khan, Isabella, Huayana Capac, Frederick, Qin Shi Huang, Roosevelt, and Asoka)
Number of Continents: 2
Sea Level: Normal
Victory: Space (all enabled)
Version: Civ4 1.52
Scenario: Hatshepsut is in love with her hieroglyphic form of writing. It is all that the Egyptian people need.
This is the second game in our Extreme Adventures series.
Rules: You may never acquire Alphabet through any means. You may not research it; you may not trade for it; you may not get it from a wonder. NO INTERNET! Please have final save files available to verify that Alphabet is still available for research.
Scoring: Hatshepsut may not like an Alphabet, but she does like science. While all victory conditions are enabled, anything but a space ship launch is considered a loss. The goal is to prove the superiority of hieroglyphics over an icky alphabet -- not to prove Egypt's superiority of arms or diplomacy. Wins will be ranked on a basis of order finished, with earlier better, of course.