Epic 6: Intro
This is an Always War event - which is not a game type I think I've every played before. Given I'm a builder at heart this shouldn't be too surprising The difficulty level is dropped to Noble, but I think (from what I've read) that this just makes it difficult as opposed to impossible to win …
Scenario
Sponsor: Sirian
Opening Date: Monday, July 17
Duration: Six Weeks
Difficulty: Noble
Civilization: Germany
Leader: Bismarck
World Size: Standard
Opponents: Seven
Map Info: Pangaea (Pressed Shoreline)
Climate: Arid, Low Sea Level
Rules: No Barbarians, No Goody Huts, No Tech Trading, ALWAYS WAR
Victory: Any
Scenario
Until you control all of the earth or are wiped from the earth, there will always be war without end.
Scoring
None.
Victors will be listed alphabetically. Names of the defeated will be lost to history.
Honorable Mentions will be handed out for the following achievements:
- First (among participating players, by game year) to capture an enemy city.
- First to build their Forbidden Palace.
- Most cities controlled in 1502AD.
- First to eliminate an enemy civilization.
- First Panzer victory.
- First Panzer with 50 XP.